#pragma once #define XAUDIO_SAMPLES_HZ 48000 #define XAUDIO_NUM_CHANNELS 6 #define XAUDIO_SAMPLE_BITS 32 // Number of samples in a frame #define XAUDIO_NUM_SAMPLES 256 void XAudioInitializeSystem(); void XAudioRegisterClient(PPCFunc* callback, uint32_t param); void XAudioSubmitFrame(void* samples); void XAudioConfigValueChangedCallback(class IConfigDef* configDef); uint32_t XAudioRegisterRenderDriverClient(be* callback, be* driver); uint32_t XAudioUnregisterRenderDriverClient(uint32_t driver); uint32_t XAudioSubmitRenderDriverFrame(uint32_t driver, void* samples);