#include #include "video.h" #include "window.h" #include "kernel/function.h" void VdInitializeSystem() { Window::Init(); } void* VdGetGlobalDevice() { return nullptr; } // CApplication::Update PPC_FUNC_IMPL(__imp__sub_822C1130); PPC_FUNC(sub_822C1130) { SDL_PumpEvents(); SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT); __imp__sub_822C1130(ctx, base); } // Skip logo PPC_FUNC(sub_82547DF0) { sub_825517C8(ctx, base); } // Direct3D stubs GUEST_FUNCTION_STUB(sub_824EB290); GUEST_FUNCTION_STUB(sub_82BDA8C0); GUEST_FUNCTION_STUB(sub_82BE05B8); // Movie player stubs GUEST_FUNCTION_STUB(sub_82AE3638); GUEST_FUNCTION_STUB(sub_82AE2BF8);