#include #include "memory.h" Memory::Memory(void* address, size_t size) : size(size) { base = (char*)VirtualAlloc(address, size, MEM_RESERVE, PAGE_READWRITE); if (base == nullptr) base = (char*)VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE); } void* Memory::Alloc(size_t offset, size_t size, uint32_t type) { return VirtualAlloc(base + offset, size, type, PAGE_READWRITE); } void* Memory::Commit(size_t offset, size_t size) { return Alloc(offset, size, MEM_COMMIT); } void* Memory::Reserve(size_t offset, size_t size) { return Alloc(offset, size, MEM_RESERVE); } void* MmGetHostAddress(uint32_t ptr) { return g_memory.Translate(ptr); }