#include "black_bar.h" #include void BlackBar::Draw() { if (g_inspirePillarbox) { auto drawList = ImGui::GetBackgroundDrawList(); auto& res = ImGui::GetIO().DisplaySize; float width = (res.x - (res.y * 16.0f / 9.0f)) / 2.0f; drawList->AddRectFilled( { 0.0f, 0.0f }, { width, res.y }, IM_COL32_BLACK); drawList->AddRectFilled( { res.x - width, 0.0f }, res, IM_COL32_BLACK); g_inspirePillarbox = false; } if (g_loadingBlackBarAlpha != 0) { auto drawList = ImGui::GetBackgroundDrawList(); auto& res = ImGui::GetIO().DisplaySize; if (g_aspectRatio > WIDE_ASPECT_RATIO) { drawList->AddRectFilled( { 0.0f, 0.0f }, { g_loadingBlackBarMin.x, g_loadingBlackBarMax.y }, IM_COL32(0, 0, 0, g_loadingBlackBarAlpha)); drawList->AddRectFilled( { g_loadingBlackBarMax.x, g_loadingBlackBarMin.y }, res, IM_COL32(0, 0, 0, g_loadingBlackBarAlpha)); } else if (g_aspectRatio < NARROW_ASPECT_RATIO) { drawList->AddRectFilled( { 0.0f, 0.0f }, { g_loadingBlackBarMax.x, g_loadingBlackBarMin.y }, IM_COL32(0, 0, 0, g_loadingBlackBarAlpha)); drawList->AddRectFilled( { g_loadingBlackBarMin.x, g_loadingBlackBarMax.y }, res, IM_COL32(0, 0, 0, g_loadingBlackBarAlpha)); } g_loadingBlackBarAlpha = 0; } }