Files
UnleashedRecomp-hedge-dev/UnleashedRecomp/gpu/cache/vertex_declaration_cache.h
Skyth (Asilkan) 064d0a1736 Async PSO improvements. (#80)
* Fix how planar reflections are handled & compile SDR pipelines for particles.

* Improve pipeline handling for particles.

* Recompile pipelines on option change.

* Fix counter logic for pipeline recompilation.

* Playing around with thread priorities.

* Prioritize loading for threading priorities.

* Compile pipelines in model consumer thread during boot sequence.

* Remove a good chunk of async pipelines from the cache.

* Remove even more async pipelines from the cache.

* Delete a few more async pipelines.

* Compile morph pipelines asynchronously.

* Remove morph pipelines from the cache.

* Implement dynamic depth bias.

* Add upreel/pulley shadow pipelines.

* Disable debug macros.

* Reduce depth bias function calls in D3D12.

* Compile instanced models asynchronously.

* Fix the logic for determining if depth bias is used.
2025-01-15 15:09:14 +03:00

25 lines
840 B
C

g_vertexElements_03CB3EF6B1C43B8C,
g_vertexElements_0EC0CD05EE1B1636,
g_vertexElements_0FB4544424558E4C,
g_vertexElements_28FD2057B9BD5D1B,
g_vertexElements_2A6D72391BFFFA3C,
g_vertexElements_5A22D93C543DF925,
g_vertexElements_5A2395E29F93DA3C,
g_vertexElements_6196BF64CB935CA5,
g_vertexElements_6538EB0019C3A29A,
g_vertexElements_6FAE71C7134074A4,
g_vertexElements_75A4FC397A05F4CA,
g_vertexElements_7F12180DC3A24B53,
g_vertexElements_82A1B9D74331DB2A,
g_vertexElements_84BACD816D86543C,
g_vertexElements_A81F28FA43A9B511,
g_vertexElements_B22B7B7B968141C6,
g_vertexElements_B7BBCC93738C9DE4,
g_vertexElements_C64D046063DE2F63,
g_vertexElements_D452411D3FB80A0D,
g_vertexElements_DEB308DCDDF979C7,
g_vertexElements_E6B3B3D286909AB9,
g_vertexElements_EFD61AD3C5332AAE,
g_vertexElements_F10787EFFEEC0153,
g_vertexElements_FFFDDC62D86892F1,