Files
UnleashedRecomp-hedge-dev/UnleashedRecomp/ui/reddog/windows/view_window.cpp
Hyper 2f68ee5df2 Implemented mock reddog window manager
Requires micross.ttf font in game root and ENABLE_IM_FONT_ATLAS_SNAPSHOT undefined, not currently in the font atlas.
2025-01-17 20:14:50 +00:00

15 lines
278 B
C++

#include "view_window.h"
#include <kernel/memory.h>
#include <ui/reddog/reddog_controls.h>
static ViewWindow g_window{ "View" };
void ViewWindow::Draw()
{
if (Begin())
{
Reddog::Checkbox("Render HUD", (bool*)g_memory.Translate(0x8328BB26));
}
End();
}