mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-01-03 18:20:49 -06:00
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
#include <os/process.h>
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std::filesystem::path os::process::GetExecutablePath()
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{
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WCHAR exePath[MAX_PATH];
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if (!GetModuleFileNameW(nullptr, exePath, MAX_PATH))
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return std::filesystem::path();
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return std::filesystem::path(exePath);
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}
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std::filesystem::path os::process::GetWorkingDirectory()
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{
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WCHAR workPath[MAX_PATH];
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if (!GetCurrentDirectoryW(MAX_PATH, workPath))
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return std::filesystem::path();
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return std::filesystem::path(workPath);
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}
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bool os::process::StartProcess(const std::filesystem::path& path, const std::vector<std::string>& args, std::filesystem::path work)
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{
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if (path.empty())
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return false;
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if (work.empty())
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work = path.parent_path();
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auto cli = path.wstring();
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// NOTE: We assume the CLI arguments only contain ASCII characters.
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for (auto& arg : args)
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cli += L" " + std::wstring(arg.begin(), arg.end());
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STARTUPINFOW startInfo{ sizeof(STARTUPINFOW) };
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PROCESS_INFORMATION procInfo{};
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std::wstring pathW = path.wstring();
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std::wstring workW = work.wstring();
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if (!CreateProcessW(pathW.c_str(), cli.data(), nullptr, nullptr, false, 0, nullptr, workW.c_str(), &startInfo, &procInfo))
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return false;
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CloseHandle(procInfo.hProcess);
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CloseHandle(procInfo.hThread);
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return true;
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}
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