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20 lines
455 B
C++
20 lines
455 B
C++
#pragma once
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#include "SWA.inl"
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namespace SWA
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{
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class CCamera // : public CGameObject, public Hedgehog::Universe::TStateMachine<CCamera>
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{
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public:
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SWA_INSERT_PADDING(0x184);
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be<float> m_VertAspectRatio;
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SWA_INSERT_PADDING(0x48);
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be<float> m_HorzAspectRatio;
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SWA_INSERT_PADDING(0x178);
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be<float> m_FieldOfView;
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be<float> m_VertFieldOfView;
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be<float> m_HorzFieldOfView;
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};
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}
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