mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-01-01 09:12:37 -06:00
* Initial Linux attempt. * Add clang toolchain & make tools compile. * vcpkg as submodule. * First implementation of IO rewrite. (#31) * Fix directory iteration resolving symlinks. * Refactor kernel objects to be lock-free. * Implement guest critical sections using std::atomic. * Make D3D12 support optional. (#33) * Make D3D12 support optional. * Update ShaderRecomp, fix macros. * Replace QueryPerformanceCounter. (#35) * Add Linux home path for GetUserPath(). (#36) * Cross-platform Sleep. (#37) * Add mmap implementations for virtual allocation. (#38) * Cross-platform TLS. (#34) * Cross-platform TLS. * Fix front() to back(), use Mutex. * Fix global variable namings. --------- Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com> * Unicode support. (#39) * Replace CreateDirectoryA with Unicode version. * Cross platform thread implementation. (#41) * Cross-platform thread implementation. * Put set thread name calls behind a Win32 macro. * Cross-platform semaphore implementation. (#43) * xam: use SDL for keyboard input * Cross-platform atomic operations. (#44) * Cross-platform spin lock implementation. * Cross-platform reference counting. * Cross-platform event implementation. (#47) * Compiling and running on Linux. (#49) * Current work trying to get it to compile. * Update vcpkg.json baseline. * vcpkg, memory mapped file. * Bitscan forward. * Fix localtime_s. * FPS patches high res clock. * Rename Window to GameWindow. Fix guest pointers. * GetCurrentThreadID gone. * Code cache pointers, RenderWindow type. * Add Linux stubs. * Refactor Config. * Fix paths. * Add linux-release config. * FS fixes. * Fix Windows compilation errors & unicode converter crash. * Rename physical memory allocation functions to not clash with X11. * Fix NULL character being added on RtlMultiByteToUnicodeN. * Use std::exit. * Add protection to memory on Linux. * Convert majority of dependencies to submodules. (#48) * Convert majority of dependencies to submodules. * Don't compile header-only libraries. * Fix a few incorrect data types. * Fix config directory. * Unicode fixes & sizeof asserts. * Change the exit function to not call static destructors. * Fix files picker. * Add RelWithDebInfo preset for Linux. * Implement OS Restart on Linux. (#50) --------- Co-authored-by: Dario <dariosamo@gmail.com> * Update PowerRecomp. * Add Env Var detection for VCPKG_ROOT, add DLC detection. * Use error code version on DLC directory iterator. * Set D3D12MA::ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED flag. * Linux flatpak. (#51) * Add flatpak support. * Add game install directory override for flatpak. * Flatpak'ing. * Flatpak it some more. * We flat it, we pak it. * Flatpak'd. * The Marvelous Misadventures of Flatpak. * Attempt to change logic of NFD and show error. * Flattenpakken. * Use game install directory instead of current path. * Attempt to fix line endings. * Update io.github.hedge_dev.unleashedrecomp.json * Fix system time query implementation. * Add Present Wait to Vulkan to improve frame pacing and reduce latency. (#53) * Add present wait support to Vulkan. * Default to triple buffering if presentWait is supported. * Bracey fellas. * Update paths.h * SDL2 audio (again). (#52) * Implement SDL2 audio (again). * Call timeBeginPeriod/timeEndPeriod. * Replace miniaudio with SDL mixer. * Queue audio samples in a separate thread. * Enable CMake option override policy & fix compilation error. * Fix compilation error on Linux. * Fix but also trim shared strings. * Wayland support. (#55) * Make channel index a global variable in embedded player. * Fix SDL Audio selection for OGG on Flatpak. * Minor installer wizard fixes. * Fix compilation error. * Yield in model consumer and pipeline compiler threads. * Special case Sleep(0) to yield on Linux. * Add App Id hint. * Correct implementation for auto reset events. (#57) --------- Co-authored-by: Dario <dariosamo@gmail.com> Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com>
261 lines
8.5 KiB
C++
261 lines
8.5 KiB
C++
#include "imgui_snapshot.h"
|
|
|
|
#include <locale/locale.h>
|
|
#include <res/font/im_font_atlas.bin.h>
|
|
#include <user/config.h>
|
|
#include <decompressor.h>
|
|
#include <kernel/xdbf.h>
|
|
#include <app.h>
|
|
|
|
void ImDrawDataSnapshot::Clear()
|
|
{
|
|
for (int n = 0; n < Cache.GetMapSize(); n++)
|
|
if (ImDrawDataSnapshotEntry* entry = Cache.TryGetMapData(n))
|
|
IM_DELETE(entry->OurCopy);
|
|
Cache.Clear();
|
|
DrawData.Clear();
|
|
}
|
|
|
|
void ImDrawDataSnapshot::SnapUsingSwap(ImDrawData* src, double current_time)
|
|
{
|
|
ImDrawData* dst = &DrawData;
|
|
IM_ASSERT(src != dst && src->Valid);
|
|
|
|
// Copy all fields except CmdLists[]
|
|
ImVector<ImDrawList*> backup_draw_list;
|
|
backup_draw_list.swap(src->CmdLists);
|
|
IM_ASSERT(src->CmdLists.Data == NULL);
|
|
*dst = *src;
|
|
backup_draw_list.swap(src->CmdLists);
|
|
|
|
// Swap and mark as used
|
|
for (ImDrawList* src_list : src->CmdLists)
|
|
{
|
|
ImDrawDataSnapshotEntry* entry = GetOrAddEntry(src_list);
|
|
if (entry->OurCopy == NULL)
|
|
{
|
|
entry->SrcCopy = src_list;
|
|
entry->OurCopy = IM_NEW(ImDrawList)(src_list->_Data);
|
|
}
|
|
IM_ASSERT(entry->SrcCopy == src_list);
|
|
entry->SrcCopy->CmdBuffer.swap(entry->OurCopy->CmdBuffer); // Cheap swap
|
|
entry->SrcCopy->IdxBuffer.swap(entry->OurCopy->IdxBuffer);
|
|
entry->SrcCopy->VtxBuffer.swap(entry->OurCopy->VtxBuffer);
|
|
entry->SrcCopy->CmdBuffer.reserve(entry->OurCopy->CmdBuffer.Capacity); // Preserve bigger size to avoid reallocs for two consecutive frames
|
|
entry->SrcCopy->IdxBuffer.reserve(entry->OurCopy->IdxBuffer.Capacity);
|
|
entry->SrcCopy->VtxBuffer.reserve(entry->OurCopy->VtxBuffer.Capacity);
|
|
entry->LastUsedTime = current_time;
|
|
dst->CmdLists.push_back(entry->OurCopy);
|
|
}
|
|
|
|
// Cleanup unused data
|
|
const double gc_threshold = current_time - MemoryCompactTimer;
|
|
for (int n = 0; n < Cache.GetMapSize(); n++)
|
|
if (ImDrawDataSnapshotEntry* entry = Cache.TryGetMapData(n))
|
|
{
|
|
if (entry->LastUsedTime > gc_threshold)
|
|
continue;
|
|
IM_DELETE(entry->OurCopy);
|
|
Cache.Remove(GetDrawListID(entry->SrcCopy), entry);
|
|
}
|
|
};
|
|
|
|
template<typename T1, typename T2>
|
|
void ImFontAtlasSnapshot::SnapPointer(size_t offset, const T1& value, const T2& ptr, size_t count)
|
|
{
|
|
if (ptr != nullptr && count != 0)
|
|
{
|
|
if (!objects.contains(ptr))
|
|
{
|
|
constexpr size_t ALIGN = alignof(std::remove_pointer_t<T2>);
|
|
constexpr size_t SIZE = sizeof(std::remove_pointer_t<T2>);
|
|
|
|
size_t ptrOffset = (data.size() + ALIGN - 1) & ~(ALIGN - 1);
|
|
data.resize(ptrOffset + SIZE * count);
|
|
memcpy(&data[ptrOffset], ptr, SIZE * count);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
size_t curPtrOffset = ptrOffset + SIZE * i;
|
|
objects[&ptr[i]] = curPtrOffset;
|
|
Traverse(curPtrOffset, ptr[i]);
|
|
}
|
|
}
|
|
|
|
size_t fieldOffset = offset + (reinterpret_cast<ptrdiff_t>(&ptr) - reinterpret_cast<ptrdiff_t>(&value));
|
|
*reinterpret_cast<size_t*>(&data[fieldOffset]) = objects[ptr];
|
|
offsets.push_back(fieldOffset);
|
|
}
|
|
}
|
|
|
|
template<typename T>
|
|
void ImFontAtlasSnapshot::Traverse(size_t offset, const T& value)
|
|
{
|
|
if constexpr (std::is_pointer_v<T>)
|
|
{
|
|
SnapPointer(offset, value, value, 1);
|
|
}
|
|
else if constexpr (std::is_same_v<T, ImFontAtlas>)
|
|
{
|
|
SnapPointer(offset, value, value.ConfigData.Data, value.ConfigData.Size);
|
|
SnapPointer(offset, value, value.CustomRects.Data, value.CustomRects.Size);
|
|
SnapPointer(offset, value, value.Fonts.Data, value.Fonts.Size);
|
|
}
|
|
else if constexpr (std::is_same_v<T, ImFont>)
|
|
{
|
|
SnapPointer(offset, value, value.IndexAdvanceX.Data, value.IndexAdvanceX.Size);
|
|
SnapPointer(offset, value, value.IndexLookup.Data, value.IndexLookup.Size);
|
|
SnapPointer(offset, value, value.Glyphs.Data, value.Glyphs.Size);
|
|
SnapPointer(offset, value, value.FallbackGlyph, 1);
|
|
SnapPointer(offset, value, value.ContainerAtlas, 1);
|
|
SnapPointer(offset, value, value.ConfigData, value.ConfigDataCount);
|
|
}
|
|
else if constexpr (std::is_same_v<T, ImFontAtlasCustomRect>)
|
|
{
|
|
SnapPointer(offset, value, value.Font, 1);
|
|
}
|
|
else if constexpr (std::is_same_v<T, ImFontConfig>)
|
|
{
|
|
SnapPointer(offset, value, value.GlyphRanges, value.GlyphRanges != nullptr ? wcslen(reinterpret_cast<const wchar_t*>(value.GlyphRanges)) + 1 : 0);
|
|
SnapPointer(offset, value, value.DstFont, 1);
|
|
}
|
|
}
|
|
|
|
template<typename T>
|
|
size_t ImFontAtlasSnapshot::Snap(const T& value)
|
|
{
|
|
size_t offset = (data.size() + alignof(T) - 1) & ~(alignof(T) - 1);
|
|
data.resize(offset + sizeof(T));
|
|
memcpy(&data[offset], &value, sizeof(T));
|
|
objects[&value] = offset;
|
|
Traverse(offset, value);
|
|
return offset;
|
|
}
|
|
|
|
struct ImFontAtlasSnapshotHeader
|
|
{
|
|
uint32_t imguiVersion;
|
|
uint32_t dataOffset;
|
|
uint32_t offsetCount;
|
|
uint32_t offsetsOffset;
|
|
};
|
|
|
|
void ImFontAtlasSnapshot::Snap()
|
|
{
|
|
data.resize(sizeof(ImFontAtlasSnapshotHeader));
|
|
size_t dataOffset = Snap(*ImGui::GetIO().Fonts);
|
|
|
|
size_t offsetsOffset = data.size();
|
|
std::sort(offsets.begin(), offsets.end());
|
|
|
|
data.insert(data.end(),
|
|
reinterpret_cast<uint8_t*>(offsets.data()),
|
|
reinterpret_cast<uint8_t*>(offsets.data() + offsets.size()));
|
|
|
|
auto header = reinterpret_cast<ImFontAtlasSnapshotHeader*>(data.data());
|
|
header->imguiVersion = IMGUI_VERSION_NUM;
|
|
header->dataOffset = dataOffset;
|
|
header->offsetCount = offsets.size();
|
|
header->offsetsOffset = offsetsOffset;
|
|
}
|
|
|
|
static std::unique_ptr<uint8_t[]> g_imFontAtlas;
|
|
|
|
ImFontAtlas* ImFontAtlasSnapshot::Load()
|
|
{
|
|
g_imFontAtlas = decompressZstd(g_im_font_atlas, g_im_font_atlas_uncompressed_size);
|
|
|
|
auto header = reinterpret_cast<ImFontAtlasSnapshotHeader*>(g_imFontAtlas.get());
|
|
assert(header->imguiVersion == IMGUI_VERSION_NUM && "ImGui version mismatch, the font atlas needs to be regenerated!");
|
|
|
|
auto offsetTable = reinterpret_cast<uint32_t*>(g_imFontAtlas.get() + header->offsetsOffset);
|
|
for (size_t i = 0; i < header->offsetCount; i++)
|
|
{
|
|
*reinterpret_cast<size_t*>(g_imFontAtlas.get() + (*offsetTable)) += reinterpret_cast<size_t>(g_imFontAtlas.get());
|
|
++offsetTable;
|
|
}
|
|
|
|
return reinterpret_cast<ImFontAtlas*>(g_imFontAtlas.get() + header->dataOffset);
|
|
}
|
|
|
|
|
|
static void GetGlyphs(std::set<ImWchar>& glyphs, const std::string_view& value)
|
|
{
|
|
const char* cur = value.data();
|
|
while (cur < value.data() + value.size())
|
|
{
|
|
unsigned int c;
|
|
cur += ImTextCharFromUtf8(&c, cur, value.data() + value.size());
|
|
glyphs.emplace(c);
|
|
}
|
|
}
|
|
|
|
static std::vector<ImWchar> g_glyphRanges;
|
|
|
|
void ImFontAtlasSnapshot::GenerateGlyphRanges()
|
|
{
|
|
std::vector<std::string_view> localeStrings;
|
|
|
|
for (auto& config : g_configDefinitions)
|
|
config->GetLocaleStrings(localeStrings);
|
|
|
|
std::set<ImWchar> glyphs;
|
|
|
|
for (size_t i = 0x20; i <= 0xFF; i++)
|
|
glyphs.emplace(i);
|
|
|
|
for (auto& localeString : localeStrings)
|
|
GetGlyphs(glyphs, localeString);
|
|
|
|
for (auto& [name, locale] : g_locale)
|
|
{
|
|
for (auto& [language, value] : locale)
|
|
GetGlyphs(glyphs, value);
|
|
}
|
|
|
|
for (size_t i = XDBF_LANGUAGE_ENGLISH; i <= XDBF_LANGUAGE_ITALIAN; i++)
|
|
{
|
|
auto achievements = g_xdbfWrapper.GetAchievements(static_cast<EXDBFLanguage>(i));
|
|
for (auto& achievement : achievements)
|
|
{
|
|
GetGlyphs(glyphs, achievement.Name);
|
|
GetGlyphs(glyphs, achievement.UnlockedDesc);
|
|
GetGlyphs(glyphs, achievement.LockedDesc);
|
|
}
|
|
}
|
|
|
|
for (auto glyph : glyphs)
|
|
{
|
|
if (g_glyphRanges.empty() || (g_glyphRanges.back() + 1) != glyph)
|
|
{
|
|
g_glyphRanges.push_back(glyph);
|
|
g_glyphRanges.push_back(glyph);
|
|
}
|
|
else
|
|
{
|
|
g_glyphRanges.back() = glyph;
|
|
}
|
|
}
|
|
|
|
g_glyphRanges.push_back(0);
|
|
}
|
|
|
|
ImFont* ImFontAtlasSnapshot::GetFont(const char* name)
|
|
{
|
|
auto fontAtlas = ImGui::GetIO().Fonts;
|
|
for (auto& configData : fontAtlas->ConfigData)
|
|
{
|
|
if (strstr(configData.Name, name) != nullptr)
|
|
{
|
|
assert(configData.DstFont != nullptr);
|
|
return configData.DstFont;
|
|
}
|
|
}
|
|
|
|
#ifdef ENABLE_IM_FONT_ATLAS_SNAPSHOT
|
|
assert(false && "Unable to locate equivalent font in the atlas file.");
|
|
#endif
|
|
|
|
return fontAtlas->AddFontFromFileTTF(name, 24.0f, nullptr, g_glyphRanges.data());
|
|
}
|