Files
UnleashedRecomp-hedge-dev/UnleashedRecomp/api/SWA/System/GameDocument.h
Hyper 8f525b571b Implemented guest-to-host function pointers (#7)
* Implemented guest-to-host function pointers (WIP)

Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>

* function: support more types for function pointers

* api: ported BlueBlur headers and misc. research

* Move over function-pointers changes from options-menu branch.

---------

Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
2024-11-25 13:50:10 +03:00

33 lines
742 B
C++

#pragma once
namespace Hedgehog::Database
{
class CDatabase;
}
namespace SWA
{
class CGameDocument : public Hedgehog::Base::CSynchronizedObject
{
public:
class CMember
{
public:
SWA_INSERT_PADDING(0x1C);
boost::shared_ptr<Hedgehog::Database::CDatabase> m_spDatabase;
SWA_INSERT_PADDING(0x8C);
xpointer<CSoundAdministrator> m_pSoundAdministrator;
SWA_INSERT_PADDING(0x158);
be<uint32_t> m_Score;
};
// TODO: Hedgehog::Base::TSynchronizedPtr<CGameDocument>
static CGameDocument* GetInstance();
xpointer<void> m_pVftable;
xpointer<CMember> m_pMember;
};
}
#include "GameDocument.inl"