Files
UnleashedRecomp-hedge-dev/UnleashedRecomp/patches/CTitleStateIntro_patches.cpp
Hyper 1dd5ba7fcd Fix DLC info message always being displayed (#1393)
* Fix DLC info message always being displayed

* Use uint32_t for version numbers

* Make AchievementManager follow the same naming convention as PersistentStorageManager

* persistent_data: remove header size field

* Make status success by default or on file not existing
2025-03-28 19:08:13 +03:00

172 lines
4.9 KiB
C++

#include "CTitleStateIntro_patches.h"
#include <api/SWA.h>
#include <install/update_checker.h>
#include <locale/locale.h>
#include <os/logger.h>
#include <ui/fader.h>
#include <ui/message_window.h>
#include <user/achievement_manager.h>
#include <user/paths.h>
#include <app.h>
static std::atomic<bool> g_faderBegun = false;
bool g_quitMessageOpen = false;
static int g_quitMessageResult = -1;
static std::atomic<bool> g_corruptSaveMessageOpen = false;
static int g_corruptSaveMessageResult = -1;
static std::atomic<bool> g_corruptAchievementsMessageOpen = false;
static int g_corruptAchievementsMessageResult = -1;
static std::atomic<bool> g_updateAvailableMessageOpen = false;
static int g_updateAvailableMessageResult = -1;
static bool ProcessQuitMessage()
{
if (!g_quitMessageOpen)
return false;
std::array<std::string, 2> options = { Localise("Common_Yes"), Localise("Common_No") };
if (MessageWindow::Open(Localise("Title_Message_Quit"), &g_quitMessageResult, options, 1) == MSG_CLOSED)
{
if (!g_quitMessageResult)
{
Fader::FadeOut(1, []() { App::Exit(); });
g_faderBegun = true;
}
g_quitMessageOpen = false;
g_quitMessageResult = -1;
}
return true;
}
static bool ProcessCorruptSaveMessage()
{
if (!g_corruptSaveMessageOpen)
return false;
if (MessageWindow::Open(Localise("Title_Message_SaveDataCorrupt"), &g_corruptSaveMessageResult) == MSG_CLOSED)
{
g_corruptSaveMessageOpen = false;
g_corruptSaveMessageOpen.notify_one();
g_corruptSaveMessageResult = -1;
}
return true;
}
static bool ProcessCorruptAchievementsMessage()
{
if (!g_corruptAchievementsMessageOpen)
return false;
auto message = AchievementManager::BinStatus == EAchBinStatus::IOError
? Localise("Title_Message_AchievementDataIOError")
: Localise("Title_Message_AchievementDataCorrupt");
if (MessageWindow::Open(message, &g_corruptAchievementsMessageResult) == MSG_CLOSED)
{
// Create a new save file if the file was successfully loaded and failed validation.
// If the file couldn't be opened, restarting may fix this error, so it isn't worth clearing the data for.
if (AchievementManager::BinStatus != EAchBinStatus::IOError)
AchievementManager::SaveBinary(true);
g_corruptAchievementsMessageOpen = false;
g_corruptAchievementsMessageOpen.notify_one();
g_corruptAchievementsMessageResult = -1;
}
return true;
}
static bool ProcessUpdateAvailableMessage()
{
if (!g_updateAvailableMessageOpen)
return false;
std::array<std::string, 2> options = { Localise("Common_Yes"), Localise("Common_No") };
if (MessageWindow::Open(Localise("Title_Message_UpdateAvailable"), &g_updateAvailableMessageResult, options) == MSG_CLOSED)
{
if (!g_updateAvailableMessageResult)
{
Fader::FadeOut(1,
//
[]()
{
UpdateChecker::visitWebsite();
App::Exit();
}
);
g_faderBegun = true;
}
g_updateAvailableMessageOpen = false;
g_updateAvailableMessageOpen.notify_one();
g_updateAvailableMessageResult = -1;
}
return true;
}
void StorageDevicePromptMidAsmHook() {}
// Save data validation hook.
PPC_FUNC_IMPL(__imp__sub_822C55B0);
PPC_FUNC(sub_822C55B0)
{
App::s_isSaveDataCorrupt = true;
g_corruptSaveMessageOpen = true;
g_corruptSaveMessageOpen.wait(true);
ctx.r3.u32 = 0;
}
void PressStartSaveLoadThreadMidAsmHook()
{
if (UpdateChecker::check() == UpdateChecker::Result::UpdateAvailable)
{
g_updateAvailableMessageOpen = true;
g_updateAvailableMessageOpen.wait(true);
g_faderBegun.wait(true);
}
if (!AchievementManager::LoadBinary())
LOGFN_ERROR("Failed to load achievement data... (status code {})", (int)AchievementManager::BinStatus);
if (AchievementManager::BinStatus != EAchBinStatus::Success)
{
g_corruptAchievementsMessageOpen = true;
g_corruptAchievementsMessageOpen.wait(true);
}
}
// SWA::CTitleStateIntro::Update
PPC_FUNC_IMPL(__imp__sub_82587E50);
PPC_FUNC(sub_82587E50)
{
auto pTitleStateIntro = (SWA::CTitleStateIntro*)g_memory.Translate(ctx.r3.u32);
auto pTime = (be<float>*)((uint8_t*)pTitleStateIntro->GetContextBase() + 0x10C);
if (*SWA::SGlobals::ms_IsAutoSaveWarningShown)
{
__imp__sub_82587E50(ctx, base);
}
else if (!ProcessUpdateAvailableMessage() && !ProcessCorruptSaveMessage() && !ProcessCorruptAchievementsMessage() && !g_faderBegun)
{
if (auto pInputState = SWA::CInputState::GetInstance())
{
if (pInputState->GetPadState().IsTapped(SWA::eKeyState_B) && *pTime > 0.5f)
g_quitMessageOpen = true;
}
if (!ProcessQuitMessage())
__imp__sub_82587E50(ctx, base);
}
}