Files
UnleashedRecomp-hedge-dev/UnleashedRecomp/api/SWA/System/GameMode/GameMode.h

13 lines
190 B
C++

#pragma once
#include <SWA.inl>
namespace SWA
{
class CGameMode : public Hedgehog::Universe::CStateMachineBase::CStateBase
{
public:
SWA_INSERT_PADDING(0x08);
};
}