Files
UnleashedRecomp-hedge-dev/UnleashedRecomp/api/SWA/System/GameMode/Title/TitleStateBase.h

18 lines
318 B
C++

#pragma once
#include <SWA.inl>
namespace SWA
{
class CTitleStateBase : public Hedgehog::Universe::CStateMachineBase::CStateBase
{
public:
class CTitleStateContext
{
public:
SWA_INSERT_PADDING(0x1E8);
xpointer<CTitleMenu> m_pTitleMenu;
};
};
}