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18 lines
335 B
C++
18 lines
335 B
C++
#pragma once
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#include <SWA.inl>
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namespace SWA
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{
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class CGameParameter // : public Hedgehog::Universe::CMessageActor
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{
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public:
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struct SSaveData;
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struct SStageParameter;
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SWA_INSERT_PADDING(0x94);
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xpointer<SSaveData> m_pSaveData;
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xpointer<SStageParameter> m_pStageParameter;
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};
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}
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