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30 lines
661 B
C++
30 lines
661 B
C++
#pragma once
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#include <SWA.inl>
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namespace SWA
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{
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class CMovieDisplayer : public Hedgehog::Universe::CUpdateUnit, public Hedgehog::Mirage::CRenderable
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{
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public:
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struct SVertexData
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{
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be<float> X;
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be<float> Y;
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be<float> Z;
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be<float> U;
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be<float> V;
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};
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SWA_INSERT_PADDING(0x04);
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be<uint32_t> m_MovieWidth;
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be<uint32_t> m_MovieHeight;
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SWA_INSERT_PADDING(0x74);
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SVertexData m_TopLeft;
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SVertexData m_TopRight;
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SVertexData m_BottomRight;
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SVertexData m_BottomLeft;
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SWA_INSERT_PADDING(0xF0);
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};
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}
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