Files
UnleashedRecomp-hedge-dev/UnleashedRecomp/api/SWA/System/GameDocument.h
2024-10-17 23:41:38 +01:00

28 lines
682 B
C++

#pragma once
namespace SWA
{
class CGameDocument // : public Hedgehog::Base::CSynchronizedObject
{
public:
class CMember
{
public:
SWA_INSERT_PADDING(0x20C);
be<uint32_t> m_Score;
};
// TODO: use g_memory.Translate?
// TODO: Hedgehog::Base::TSynchronizedPtr<CGameDocument>*
inline static xpointer<CGameDocument>* ms_pInstance = (xpointer<CGameDocument>*)0x183367900;
// TODO: Hedgehog::Base::TSynchronizedPtr<CGameDocument>
static CGameDocument* GetInstance();
SWA_INSERT_PADDING(0x08);
xpointer<CMember> m_pMember;
};
}
#include "GameDocument.inl"