mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-01-04 18:51:09 -06:00
ef51f04d4febab13cf7f475e54573b1b31017ce0
* Add back button functionality to the installer. * Nuclear exits. * Adjust error code. * Rework waiting time into the installer process instead. * Extra waiting time during quitting. * Restore button max widths. * button_guide: set up Esc key texture * Update installer_wizard.cpp * Update resources submodule * installer_wizard: decrease nav button margin --------- Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com>
UnleashedRecomp
Building
- Clone UnleashedRecomp with submodules (or run
update_submodules.batto ensure submodules are pulled).
git clone --recurse-submodules https://github.com/hedge-dev/UnleashedRecomp.git
- Decompress and decrypt
default.xex, apply the title update patch (default.xexp), and place the resulting file in./UnleashedRecompLib/private/. - Decompress
shader.arand place the resulting file in./UnleashedRecompLib/private/. - Open the repository directory in Visual Studio 2022 and wait for CMake generation to complete. If you don't plan to debug, switch to the
x64-Clang-Releaseconfiguration. - Under Solution Explorer, right-click and choose "Switch to CMake Targets View".
- Right-click the UnleashedRecomp project and choose "Set as Startup Item", then choose "Add Debug Configuration".
- Add a
currentDirproperty to the first element underconfigurationsin the generated JSON and set its value to the path to your game directory (where root is the directory containingdlc,game,save,update, etc). - Run or debug UnleashedRecomp. The initial compilation might take a while to complete due to code and shader recompilation.
Description
Releases
4
Languages
C++
94.2%
CMake
3.4%
HLSL
2%
C
0.4%