Skyth (Asilkan)
f1416c85ba
Implement frame limiter. (#60)
* Implement audio timing with integer math.
* Add busy loop to audio thread.
* Implement a frame limiter.
* Implement implot.
* Add more stuff to the profiler window.
* Redo frame limiter logic to fix drifting.
* Move frame limiter, add limiters for SFD & loading screen.
* Update waiting logic for audio thread.
* Correct small delta time errors.
* Decrease delta time error threshold.
* Set busy wait threshold to 2ms.
* Change spin wait in D3D12 present to infinite wait.
* Replace FPS literals with constants.
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