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Add SDL and create basic window
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23
UnleashedRecomp/gpu/video.cpp
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23
UnleashedRecomp/gpu/video.cpp
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#include <stdafx.h>
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#include "video.h"
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#include "window.h"
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#include "kernel/function.h"
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void VdInitializeSystem()
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{
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Window::Init();
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}
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void* VdGetGlobalDevice()
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{
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return nullptr;
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}
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// Direct3D stubs
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GUEST_FUNCTION_STUB(sub_824EB290);
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GUEST_FUNCTION_STUB(sub_82BDA8C0);
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GUEST_FUNCTION_STUB(sub_82BE05B8);
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// Movie player stubs
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GUEST_FUNCTION_STUB(sub_82AE3638);
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GUEST_FUNCTION_STUB(sub_82AE2BF8);
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