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Option for PS controller icons. (#21)
* Initial PS button implementation. * Add controller buttons as config option & handle loading screen. * Rename "Controller Buttons" to "Controller Icons".
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#pragma once
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#include <cstdint>
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struct BlockCompressionDiffPatch
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{
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uint32_t destinationOffset;
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uint32_t patchBytesOffset;
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uint32_t patchBytesSize;
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};
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struct BlockCompressionDiffPatchEntry
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{
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uint64_t hash;
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uint32_t patchesOffset;
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uint32_t patchCount;
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};
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struct BlockCompressionDiffPatchHeader
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{
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uint32_t entriesOffset;
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uint32_t entryCount;
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};
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