Update embedded resources

This commit is contained in:
Hyper
2024-12-07 22:06:07 +00:00
parent 4bd8d10d61
commit 3b48043e59
2 changed files with 4 additions and 4 deletions

View File

@@ -68,7 +68,7 @@ std::tuple<std::tuple<ImVec2, ImVec2>, GuestTexture*> GetButtonIcon(EButtonIcon
: hid::detail::g_inputDevice == hid::detail::EInputDevice::PlayStation;
auto yOffsetCmn = isPlayStation ? 42 : 0;
auto yOffsetStartBack = isPlayStation ? 47 : 0;
auto yOffsetStartBack = isPlayStation ? 46 : 0;
switch (icon)
{
@@ -113,12 +113,12 @@ std::tuple<std::tuple<ImVec2, ImVec2>, GuestTexture*> GetButtonIcon(EButtonIcon
break;
case EButtonIcon::Start:
btn = PIXELS_TO_UV_COORDS(512, 128, 455, yOffsetStartBack, 47, 47);
btn = PIXELS_TO_UV_COORDS(512, 128, 455, yOffsetStartBack, 46, 46);
texture = g_upControllerIcons.get();
break;
case EButtonIcon::Back:
btn = PIXELS_TO_UV_COORDS(512, 128, 407, yOffsetStartBack, 47, 47);
btn = PIXELS_TO_UV_COORDS(512, 128, 408, yOffsetStartBack, 46, 46);
texture = g_upControllerIcons.get();
break;