diff --git a/README.md b/README.md index 5d1f657..4d4fcbd 100644 --- a/README.md +++ b/README.md @@ -8,5 +8,5 @@ 6. After code recompilation, right-click the **ShaderRecomp** project and choose "Set as Startup Item", then run it and wait for recompilation to complete. 7. After shader recompilation, expand the **UnleashedRecompLib** project and open `CMakeLists.txt`, then save (CTRL+S) to force CMake cache regeneration to populate the recompiled code. 8. Right-click the **UnleashedRecomp** project and choose "Set as Startup Item" and then choose "Add Debug Configuration". -9. Add a `currentDir` property to the generated JSON and set its value to the path of your game files. +9. Add a `currentDir` property to the first element under `configurations` in the generated JSON and set its value to the path to your game directory (where root is the directory containing `dlc`, `game`, `save`, `update`, etc). 10. Start debugging **UnleashedRecomp**. \ No newline at end of file