Commit Graph

545 Commits

Author SHA1 Message Date
Hyper 56657a85f0 Implemented loading screen hook to disable Werehog video 2024-10-17 23:54:30 +01:00
Hyper ceee6948a8 Implemented score hooks 2024-10-17 23:41:38 +01:00
Hyper ce95692d8a Implemented hooks for disabling hints 2024-10-17 22:25:14 +01:00
Hyper 0cae5feba9 Display correct game logo for Japanese 2024-10-17 21:59:36 +01:00
Hyper 2f579aeb40 Config: set reader default values to static defaults 2024-10-17 21:26:26 +01:00
Hyper ee35458b5d Config: implemented toml reading 2024-10-17 21:20:35 +01:00
Hyper 554be01412 Implemented CSD aspect ratio hooks
This only includes the centred mode, as the intention is to map out CSD classes in the API and handle the rest manually.

Co-Authored-By: Michael <15317421+ActualMandM@users.noreply.github.com>
2024-10-17 19:36:10 +01:00
Hyper 3c1c13e4ce Implemented camera aspect ratio hooks 2024-10-17 19:16:33 +01:00
Hyper 02c9484c9c Update file names to match convention 2024-10-17 18:02:09 +01:00
Hyper 9da9bc8014 Window: add buffer size arg to GetIconSurface 2024-10-17 17:54:53 +01:00
Hyper 7b4caece2f Window: add game icon and window events 2024-10-17 17:51:17 +01:00
Hyper 0f237c693d Merge branch 'main' of https://github.com/hedge-dev/UnleashedRecomp 2024-10-17 17:48:44 +01:00
Skyth d3d887f0f1 Redirect dynamically linked sprintf to statically linked one. 2024-10-17 19:44:17 +03:00
Hyper 1040baa2c1 sdl_hid: rename SDL event handler to prevent conflicts 2024-10-17 17:11:20 +01:00
Hyper 841d57649a Update PowerRecomp submodule 2024-10-17 17:01:40 +01:00
Hyper f68f720b17 Preliminary mid-asm hook for gracefully exiting the game 2024-10-17 16:11:20 +01:00
Hyper b7b18f7476 Update PowerRecomp submodule 2024-10-17 16:07:53 +01:00
Hyper 86a80fbc61 Move gpu/Window.cpp to ui/window.cpp 2024-10-17 14:36:02 +01:00
Skyth 86eac5ad8c Remove half pixel offset from primitive 2D renderer. 2024-10-17 16:07:22 +03:00
Skyth 63377c3f17 Add tomlplusplus. 2024-10-17 15:35:55 +03:00
Skyth 8e8ce8b42f Use vcpkg for dependencies. 2024-10-17 01:04:21 +03:00
Skyth b7a3bdca87 Fix vertex declaration assignment in guest device. 2024-10-16 21:35:18 +03:00
Skyth 3d76d26a64 Implement shader cache. 2024-10-16 20:49:54 +03:00
Skyth 0cd86bf130 Implement MSAA. 2024-10-08 18:07:22 +03:00
Skyth 982d619ba1 Add an empty .cpp file to make CMake generation pass. 2024-10-08 16:16:52 +03:00
Skyth 5e61febab1 Force enable anisotropic filtering. 2024-10-08 13:31:11 +03:00
Skyth c5e195fef3 Recreate internal framebuffers when swap chain gets resized. 2024-10-08 13:10:13 +03:00
Skyth 078bfef1d2 Handle swap chain resizing. 2024-10-08 11:48:21 +03:00
Skyth 87daa6067e Wait for both graphics and copy on barriers. 2024-10-08 00:05:40 +03:00
Skyth c2ca5dcdad Refactor barrier usage. 2024-10-07 23:35:32 +03:00
Skyth b876766848 Enable buffer device address feature. 2024-10-07 22:22:05 +03:00
Skyth bba19ad66d Add temporary fix for audio driver loop. 2024-10-07 21:53:45 +03:00
Skyth 81d737e14f Move recompiled files to a separate project. 2024-10-07 21:47:00 +03:00
Skyth 53f4f1058f Cache buffer device address. 2024-10-07 21:01:46 +03:00
Skyth c07b827a5e Implement Vulkan. 2024-10-07 20:50:48 +03:00
Skyth 51df78e5c9 Fix ddspp submodule. 2024-10-07 13:00:42 +03:00
Skyth 892481edf7 Implement quad rendering. 2024-10-07 12:41:48 +03:00
Skyth 24830e1326 Initial graphics implementation. 2024-10-07 00:25:06 +03:00
Sajid b2f92ff2a9 Export file system functions and remove save/rest register stubs 2024-10-01 15:26:31 +06:00
Sajid 040e3228e1 input, timing and other misc 2024-10-01 15:12:12 +06:00
Skyth 6fe61971a3 Add TOML files for PowerRecomp. 2024-10-01 00:38:31 +03:00
Sajid baf24bb36a audio gaming 2024-10-01 01:20:29 +06:00
Sajid 2122f247ac Add SDL and create basic window 2024-09-30 20:57:43 +06:00
Sajid c20aadac60 Stub audio functions 2024-09-30 14:28:00 +06:00
Sajid db51236165 Initial Commit 2024-09-30 13:45:09 +06:00