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https://github.com/Wesley-DeMontigny/WLUS.git
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2e2bdc1a26
Some minor bug fixes but there is still the problem of the player having no face...
20 lines
800 B
Python
20 lines
800 B
Python
from pyraknet.bitstream import *
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from pyraknet.messages import Address
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from core import GameServer
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from time import sleep
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def RemoveHealth(Object, stream : ReadStream, address : Address, Server : GameServer):
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Object.ObjectConfig["Health"] = 0
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def Ressurect(Object, stream : ReadStream, address : Address, Server : GameServer):
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packet = WriteStream()
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Server.InitializeGameMessage(packet, Object.ObjectConfig["ObjectID"], 0x00a0)
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Object.ObjectConfig["Health"] = Object.ObjectConfig["MaxHealth"]
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Object.ObjectConfig["Armor"] = Object.ObjectConfig["MaxArmor"]
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Server.brodcastPacket(packet, Object.Zone)
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Object.ObjectConfig["Alive"] = True
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def PlayerLoaded(Object, stream : ReadStream, address : Address, Server : GameServer):
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sleep(1.5)
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Object.ObjectConfig["Alive"] = True
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