Make kernelx compile in Release configuration

This commit is contained in:
Typical0
2025-02-24 10:28:46 +01:00
parent b9623d7457
commit decee5cadf
3 changed files with 4 additions and 3 deletions
+1
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@@ -3,6 +3,7 @@
#include "ForzaThreadHook_X.h"
#include "kernelx.h"
#include <Windows.h>
#include "Shlwapi.h"
// note from unixian: i used this since using appxlauncher requires me attaching to the game after it launches
#define WINDURANGO_WAIT_FOR_DEBUGGER 0
+2 -2
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@@ -51,7 +51,7 @@
<LibraryPath>$(LibraryPath);$(ProjectDir)\..\..\thirdparty\Detours\lib.X64;</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>$(IncludePath);$(SolutionPath)\thirdparty\thirdparty\Detours\includes</IncludePath>
<IncludePath>$(IncludePath);$(SolutionPath)\thirdparty\thirdparty\Detours\include</IncludePath>
<LibraryPath>$(LibraryPath);$(SolutionPath)\thirdparty\thirdparty\Detours\lib.X64;</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -91,7 +91,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalDependencies>ntdll.lib;detours.lib;runtimeobject.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ntdll.lib;detours.lib;runtimeobject.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
+1 -1
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@@ -7,7 +7,7 @@
#include "CoreWindowWrapperX.h"
#include "ICoreWindowX.h"
#include "../src/detours.h"
#include "../../Thirdparty/Detours/src/detours.h"
#include <intrin.h>
#include <winternl.h>