#include "pch.h" #include "Microsoft.Xbox.Services.RealTimeActivity.RealTimeActivitySubscriptionErrorEventArgs.h" #include "Microsoft.Xbox.Services.RealTimeActivity.RealTimeActivitySubscriptionErrorEventArgs.g.cpp" namespace winrt::Microsoft::Xbox::Services::RealTimeActivity::implementation { winrt::Microsoft::Xbox::Services::RealTimeActivity::RealTimeActivitySubscriptionState RealTimeActivitySubscriptionErrorEventArgs::State() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } uint32_t RealTimeActivitySubscriptionErrorEventArgs::SubscriptionId() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } hstring RealTimeActivitySubscriptionErrorEventArgs::ResourceUri() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Microsoft::Xbox::Services::RealTimeActivity::RealTimeActivitySubscriptionError RealTimeActivitySubscriptionErrorEventArgs::SubscriptionError() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } hstring RealTimeActivitySubscriptionErrorEventArgs::ErrorMessage() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } }