#include "pch.h" #include "Microsoft.Xbox.Services.System.StringService.h" #include "Microsoft.Xbox.Services.System.StringService.g.cpp" namespace winrt::Microsoft::Xbox::Services::System::implementation { winrt::Windows::Foundation::IAsyncOperation StringService::VerifyStringAsync(hstring stringToVerify) { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Foundation::IAsyncOperation> StringService::VerifyStringsAsync(winrt::Windows::Foundation::Collections::IVectorView stringsToVerify) { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } }