#include "pch.h" #include "Windows.Kinect.KinectSensor.h" #include "Windows.Kinect.KinectSensor.g.cpp" namespace winrt::Windows::Kinect::implementation { winrt::Windows::Kinect::KinectSensor KinectSensor::GetDefault() { return winrt::make(); } winrt::Windows::Foundation::Collections::IObservableMap KinectSensor::Sensors() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::event_token KinectSensor::IsPausedChanged(winrt::Windows::Foundation::TypedEventHandler const& value) { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } void KinectSensor::IsPausedChanged(winrt::event_token const& token) noexcept { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } void KinectSensor::Open() { LOG_WARNING("[KinectSensor] Open\n"); } void KinectSensor::Close() { LOG_WARNING("[KinectSensor] Close\n"); } bool KinectSensor::IsOpen() { LOG_WARNING("[KinectSensor] IsOpen\n"); return false; } bool KinectSensor::IsPaused() { LOG_WARNING("[KinectSensor] IsPaused\n"); return false; } winrt::Windows::Kinect::ColorFrameSource KinectSensor::ColorFrameSource() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::DepthFrameSource KinectSensor::DepthFrameSource() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::BodyFrameSource KinectSensor::BodyFrameSource() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::BodyIndexFrameSource KinectSensor::BodyIndexFrameSource() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::InfraredFrameSource KinectSensor::InfraredFrameSource() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::AudioSource KinectSensor::AudioSource() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::MultiSourceFrameReader KinectSensor::OpenMultiSourceFrameReader(winrt::Windows::Kinect::FrameSourceTypes const& enabledFrameSourceTypes) { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::CoordinateMapper KinectSensor::CoordinateMapper() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } hstring KinectSensor::UniqueKinectId() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } }