#include "pch.h" #include "Windows.Kinect.MultiSourceFrameReader.h" #include "Windows.Kinect.MultiSourceFrameReader.g.cpp" namespace winrt::Windows::Kinect::implementation { void MultiSourceFrameReader::Close() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::event_token MultiSourceFrameReader::MultiSourceFrameArrived(winrt::Windows::Foundation::TypedEventHandler const& value) { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } void MultiSourceFrameReader::MultiSourceFrameArrived(winrt::event_token const& token) noexcept { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::MultiSourceFrame MultiSourceFrameReader::AcquireLatestFrame() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::FrameSourceTypes MultiSourceFrameReader::FrameSourceTypes() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } bool MultiSourceFrameReader::IsPaused() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } void MultiSourceFrameReader::IsPaused(bool isPaused) { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } winrt::Windows::Kinect::KinectSensor MultiSourceFrameReader::KinectSensor() { LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented(); } }