#include "pch.h" #include "Windows.Xbox.Networking.SecureDeviceAddress.h" #include "Windows.Xbox.Networking.SecureDeviceAddress.g.cpp" namespace winrt::Windows::Xbox::Networking::implementation { SecureDeviceAddress::SecureDeviceAddress(winrt::Windows::Storage::Streams::IBuffer const& buffer) { Logger::NotImplemented(); throw hresult_not_implemented(); } int32_t SecureDeviceAddress::CompareBuffers(winrt::Windows::Storage::Streams::IBuffer const& buffer1, winrt::Windows::Storage::Streams::IBuffer const& buffer2) { Logger::NotImplemented(); throw hresult_not_implemented(); } int32_t SecureDeviceAddress::CompareBytes(array_view bytes1, array_view bytes2) { Logger::NotImplemented(); throw hresult_not_implemented(); } winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::FromBytes(array_view bytes) { Logger::NotImplemented(); throw hresult_not_implemented(); } winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::GetLocal() { Logger::NotImplemented(); throw hresult_not_implemented(); } winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::CreateDedicatedServerAddress(hstring const& hostnameOrAddress) { Logger::NotImplemented(); throw hresult_not_implemented(); } winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::FromBase64String(hstring const& base64String) { Logger::NotImplemented(); throw hresult_not_implemented(); } winrt::event_token SecureDeviceAddress::BufferChanged(winrt::Windows::Foundation::TypedEventHandler const& handler) { Logger::NotImplemented(); throw hresult_not_implemented(); } void SecureDeviceAddress::BufferChanged(winrt::event_token const& token) noexcept { Logger::NotImplemented(); throw hresult_not_implemented(); } winrt::Windows::Storage::Streams::IBuffer SecureDeviceAddress::GetBuffer() { Logger::NotImplemented(); throw hresult_not_implemented(); } int32_t SecureDeviceAddress::Compare(winrt::Windows::Xbox::Networking::SecureDeviceAddress const& secureDeviceAddress) { Logger::NotImplemented(); throw hresult_not_implemented(); } hstring SecureDeviceAddress::GetBase64String() { Logger::NotImplemented(); throw hresult_not_implemented(); } bool SecureDeviceAddress::IsLocal() { Logger::NotImplemented(); throw hresult_not_implemented(); } winrt::Windows::Xbox::Networking::NetworkAccessType SecureDeviceAddress::NetworkAccessType() { Logger::NotImplemented(); throw hresult_not_implemented(); } }