#include "pch.h" #include "Microsoft.Xbox.GameChat.ChatPerformanceTime.h" #include "Microsoft.Xbox.GameChat.ChatPerformanceTime.g.cpp" namespace winrt::Microsoft::Xbox::GameChat::implementation { double ChatPerformanceTime::MinTimeInMilliseconds() { LOG_NOTIMPLEMENTED(); throw hresult_not_implemented(); } double ChatPerformanceTime::MaxTimeInMilliseconds() { LOG_NOTIMPLEMENTED(); throw hresult_not_implemented(); } double ChatPerformanceTime::AverageTimeInMilliseconds() { LOG_NOTIMPLEMENTED(); throw hresult_not_implemented(); } }