Files
WinDurango/dlls/winrt_x/Implementation/Microsoft.Xbox.Services.Multiplayer.MultiplayerGetSessionsRequest.cpp
T
Serenity 9d6d26d584 Refactor Xbox Services SDK and enhance logging
Renamed functions in `dllmain.cpp` and `hooks.h` for clarity, including `XWinePatchImport` to `XPatchImport` and `XWineGetImport` to `XGetImport`. Added `<atlbase.h>` include in `hooks.h`. Updated comments to reflect contributions from the "XWine1 Team".

Standardized logging for unimplemented methods across various Xbox Services and Kinect classes, ensuring consistent use of `LOG_NOT_IMPLEMENTED()`.

Implemented new methods in `MultiplayerService`, `PresenceService`, `CatalogService`, `InventoryService`, and `PrivacyService` to enhance functionality related to multiplayer sessions, user presence, catalog management, and privacy settings.

Overall, these changes improve code organization, readability, and maintainability while laying the groundwork for future enhancements.
2025-06-03 05:04:16 -04:00

93 lines
3.5 KiB
C++

#include "pch.h"
#include "Microsoft.Xbox.Services.Multiplayer.MultiplayerGetSessionsRequest.h"
#include "Microsoft.Xbox.Services.Multiplayer.MultiplayerGetSessionsRequest.g.cpp"
namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
MultiplayerGetSessionsRequest::MultiplayerGetSessionsRequest(hstring const& serviceConfigurationId, uint32_t maxItems)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::ServiceConfigurationId()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
uint32_t MultiplayerGetSessionsRequest::MaxItems()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
bool MultiplayerGetSessionsRequest::IncludePrivateSessions()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::IncludePrivateSessions(bool value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
bool MultiplayerGetSessionsRequest::IncludeReservations()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::IncludeReservations(bool value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
bool MultiplayerGetSessionsRequest::IncludeInactiveSessions()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::IncludeInactiveSessions(bool value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::XboxUserIdFilter()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::XboxUserIdFilter(hstring const& value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> MultiplayerGetSessionsRequest::XboxUserIdsFilter()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::XboxUserIdsFilter(winrt::Windows::Foundation::Collections::IVectorView<hstring> const& xboxUserIds)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::KeywordFilter()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::KeywordFilter(hstring const& value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::SessionTemplateNameFilter()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::SessionTemplateNameFilter(hstring const& value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionVisibility MultiplayerGetSessionsRequest::VisibilityFilter()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::VisibilityFilter(winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionVisibility const& value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
uint32_t MultiplayerGetSessionsRequest::ContractVersionFilter()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::ContractVersionFilter(uint32_t value)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
}