Files
WinDurango/dlls/winrt_x/Implementation/Windows.Kinect.AudioBodyCorrelation.h
T
2025-06-02 22:45:11 -04:00

13 lines
287 B
C++

#pragma once
#include "Windows.Kinect.AudioBodyCorrelation.g.h"
namespace winrt::Windows::Kinect::implementation
{
struct AudioBodyCorrelation : AudioBodyCorrelationT<AudioBodyCorrelation>
{
AudioBodyCorrelation() = default;
uint64_t BodyTrackingId();
};
}