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https://github.com/WinDurango/WinDurango.git
synced 2026-01-27 05:38:44 -06:00
Renamed functions in `dllmain.cpp` and `hooks.h` for clarity, including `XWinePatchImport` to `XPatchImport` and `XWineGetImport` to `XGetImport`. Added `<atlbase.h>` include in `hooks.h`. Updated comments to reflect contributions from the "XWine1 Team". Standardized logging for unimplemented methods across various Xbox Services and Kinect classes, ensuring consistent use of `LOG_NOT_IMPLEMENTED()`. Implemented new methods in `MultiplayerService`, `PresenceService`, `CatalogService`, `InventoryService`, and `PrivacyService` to enhance functionality related to multiplayer sessions, user presence, catalog management, and privacy settings. Overall, these changes improve code organization, readability, and maintainability while laying the groundwork for future enhancements.
60 lines
2.9 KiB
C++
60 lines
2.9 KiB
C++
#include "pch.h"
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#include "Windows.Xbox.Chat.ChatSession.h"
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#include "Windows.Xbox.Chat.ChatSession.g.cpp"
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namespace winrt::Windows::Xbox::Chat::implementation
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{
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ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& period, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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ChatSession::ChatSession(winrt::Windows::Foundation::TimeSpan const& period, uint32_t processorAffinity, winrt::Windows::Xbox::Chat::ChatFeatures const& enabledFeatures)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Xbox::Chat::IChatChannel> ChatSession::Channels()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token ChatSession::StateChangedEvent(winrt::Windows::Xbox::Chat::ChatSessionStateChangedHandler const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void ChatSession::StateChangedEvent(winrt::event_token const& cookie) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Xbox::Chat::IChatSessionState> ChatSession::GetStateAsync()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void ChatSession::TranscriptionEnabled(int32_t value)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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int32_t ChatSession::TranscriptionEnabled()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Chat::ChatEncoder ChatSession::CreateTranscribingEncoder(winrt::Windows::Xbox::Chat::IChatParticipant const& participant, winrt::Windows::Xbox::Chat::IFormat const& sourceFormat, winrt::Windows::Xbox::Chat::EncodingQuality const& quality)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token ChatSession::TranscribedTextReadyEvent(winrt::Windows::Xbox::Chat::ChatParticipantTranscribedTextReadyHandler const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void ChatSession::TranscribedTextReadyEvent(winrt::event_token const& cookie) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Chat::ChatRestriction ChatSession::GetParticipantRelationship(winrt::Windows::Xbox::Chat::IChatParticipant const& sourceParticipant, winrt::Windows::Xbox::Chat::IChatParticipant const& targetParticipant)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::System::IAudioDeviceInfo ChatSession::GetDedicatedSynthesisDevice(winrt::Windows::Xbox::Chat::IChatParticipant const& participant)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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}
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