mirror of
https://github.com/WinDurango/WinDurango.git
synced 2026-01-08 20:29:44 -06:00
Renamed functions in `dllmain.cpp` and `hooks.h` for clarity, including `XWinePatchImport` to `XPatchImport` and `XWineGetImport` to `XGetImport`. Added `<atlbase.h>` include in `hooks.h`. Updated comments to reflect contributions from the "XWine1 Team". Standardized logging for unimplemented methods across various Xbox Services and Kinect classes, ensuring consistent use of `LOG_NOT_IMPLEMENTED()`. Implemented new methods in `MultiplayerService`, `PresenceService`, `CatalogService`, `InventoryService`, and `PrivacyService` to enhance functionality related to multiplayer sessions, user presence, catalog management, and privacy settings. Overall, these changes improve code organization, readability, and maintainability while laying the groundwork for future enhancements.
84 lines
3.9 KiB
C++
84 lines
3.9 KiB
C++
#include "pch.h"
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#include "Windows.Xbox.Input.BodyController.h"
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#include "Windows.Xbox.Input.BodyController.g.cpp"
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namespace winrt::Windows::Xbox::Input::implementation
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{
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winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::Input::IBodyController> BodyController::BodyControllers()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token BodyController::BodyControllerAdded(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::Input::BodyControllerAddedEventArgs> const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void BodyController::BodyControllerAdded(winrt::event_token const& token) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token BodyController::BodyControllerRemoved(winrt::Windows::Foundation::EventHandler<winrt::Windows::Xbox::Input::BodyControllerRemovedEventArgs> const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void BodyController::BodyControllerRemoved(winrt::event_token const& token) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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uint64_t BodyController::Id()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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hstring BodyController::Type()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::System::User BodyController::User()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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uint32_t BodyController::BiometricUserId()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token BodyController::BiometricUserChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Input::BodyController, winrt::Windows::Xbox::Input::IBiometricUserChangedEventArgs> const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void BodyController::BiometricUserChanged(winrt::event_token const& token) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Input::IBodyControllerReading BodyController::GetCurrentReading()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token BodyController::ReadingChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Input::BodyController, winrt::Windows::Xbox::Input::IBodyControllerReadingChangedEventArgs> const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void BodyController::ReadingChanged(winrt::event_token const& token) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::Windows::Foundation::Collections::IVectorView<uint64_t> BodyController::AssociatedControllerIds()
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token BodyController::AssociatedControllerAdded(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Input::BodyController, winrt::Windows::Xbox::Input::IAssociatedControllerAddedEventArgs> const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void BodyController::AssociatedControllerAdded(winrt::event_token const& token) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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winrt::event_token BodyController::AssociatedControllerRemoved(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Input::BodyController, winrt::Windows::Xbox::Input::IAssociatedControllerRemovedEventArgs> const& handler)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void BodyController::AssociatedControllerRemoved(winrt::event_token const& token) noexcept
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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}
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