Files
WinDurango/dlls/winrt_x/Implementation/Windows.Xbox.SmartGlass.SmartGlassDeviceCollection.cpp
Serenity 9d6d26d584 Refactor Xbox Services SDK and enhance logging
Renamed functions in `dllmain.cpp` and `hooks.h` for clarity, including `XWinePatchImport` to `XPatchImport` and `XWineGetImport` to `XGetImport`. Added `<atlbase.h>` include in `hooks.h`. Updated comments to reflect contributions from the "XWine1 Team".

Standardized logging for unimplemented methods across various Xbox Services and Kinect classes, ensuring consistent use of `LOG_NOT_IMPLEMENTED()`.

Implemented new methods in `MultiplayerService`, `PresenceService`, `CatalogService`, `InventoryService`, and `PrivacyService` to enhance functionality related to multiplayer sessions, user presence, catalog management, and privacy settings.

Overall, these changes improve code organization, readability, and maintainability while laying the groundwork for future enhancements.
2025-06-03 05:04:16 -04:00

31 lines
1.1 KiB
C++

#include "pch.h"
#include "Windows.Xbox.SmartGlass.SmartGlassDeviceCollection.h"
#include "Windows.Xbox.SmartGlass.SmartGlassDeviceCollection.g.cpp"
namespace winrt::Windows::Xbox::SmartGlass::implementation
{
winrt::Windows::Foundation::Collections::IIterator<winrt::Windows::Xbox::SmartGlass::SmartGlassDevice> SmartGlassDeviceCollection::First()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
winrt::Windows::Xbox::SmartGlass::SmartGlassDevice SmartGlassDeviceCollection::GetAt(uint32_t index)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
uint32_t SmartGlassDeviceCollection::Size()
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
bool SmartGlassDeviceCollection::IndexOf(winrt::Windows::Xbox::SmartGlass::SmartGlassDevice const& value, uint32_t& index)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
uint32_t SmartGlassDeviceCollection::GetMany(uint32_t startIndex, array_view<winrt::Windows::Xbox::SmartGlass::SmartGlassDevice> items)
{
LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
}
}