Files
WinDurango/dlls/winrt_x/Implementation/Windows.Kinect.AudioBeamFrameReference.cpp
2025-06-02 22:45:11 -04:00

17 lines
509 B
C++

#include "pch.h"
#include "Windows.Kinect.AudioBeamFrameReference.h"
#include "Windows.Kinect.AudioBeamFrameReference.g.cpp"
namespace winrt::Windows::Kinect::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Kinect::AudioBeamFrame> AudioBeamFrameReference::AcquireBeamFrames()
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan AudioBeamFrameReference::RelativeTime()
{
throw hresult_not_implemented();
}
}