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21 lines
659 B
C++
21 lines
659 B
C++
#include "pch.h"
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#include "Microsoft.Xbox.Services.GameServerPlatform.GameServerPortMapping.h"
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#include "Microsoft.Xbox.Services.GameServerPlatform.GameServerPortMapping.g.cpp"
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namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
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{
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hstring GameServerPortMapping::PortName()
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{
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Logger::NotImplemented(); throw hresult_not_implemented();
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}
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uint32_t GameServerPortMapping::InternalPortNumber()
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{
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Logger::NotImplemented(); throw hresult_not_implemented();
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}
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uint32_t GameServerPortMapping::ExternalPortNumber()
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{
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Logger::NotImplemented(); throw hresult_not_implemented();
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}
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}
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