mirror of
https://github.com/WinDurango/WinDurango.git
synced 2026-05-11 20:40:01 -05:00
21 lines
686 B
C++
21 lines
686 B
C++
#include "pch.h"
|
|
#include "Microsoft.Xbox.Services.GameServerPlatform.QualityOfServiceServer.h"
|
|
#include "Microsoft.Xbox.Services.GameServerPlatform.QualityOfServiceServer.g.cpp"
|
|
|
|
|
|
namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
|
|
{
|
|
hstring QualityOfServiceServer::ServerFullQualifiedDomainName()
|
|
{
|
|
Logger::NotImplemented(); throw hresult_not_implemented();
|
|
}
|
|
hstring QualityOfServiceServer::SecureDeviceAddressBase64()
|
|
{
|
|
Logger::NotImplemented(); throw hresult_not_implemented();
|
|
}
|
|
hstring QualityOfServiceServer::TargetLocation()
|
|
{
|
|
Logger::NotImplemented(); throw hresult_not_implemented();
|
|
}
|
|
}
|