Files
WinDurango/dlls/winrt_x/Implementation/Windows.Xbox.System.Console2.cpp
Bagietka 4219a62fbe winrt changes
Some of stuff is implemented / stubbed.
2024-09-22 12:08:30 +02:00

31 lines
1.3 KiB
C++

#include "pch.h"
#include "Windows.Xbox.System.Console2.h"
#include "Windows.Xbox.System.Console2.g.cpp"
// WARNING: This file is automatically generated by a tool. Do not directly
// add this file to your project, as any changes you make will be lost.
// This file is a stub you can use as a starting point for your implementation.
//
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// 2. Add the copied file to your project. In Visual Studio, you can use
// Project -> Add Existing Item.
// 3. Delete this comment and the 'static_assert' (below) from the copied file.
// Do not modify the original file.
//
// To update an existing file in your project:
// 1. Copy the relevant changes from this file and merge them into the copy
// you made previously.
//
// This assertion helps prevent accidental modification of generated files.
//static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
namespace winrt::Windows::Xbox::System::implementation
{
hstring Console2::ApplicationSpecificDeviceId()
{
throw hresult_not_implemented();
}
}