Files
WinDurango/dlls/winrt_x/Implementation/Microsoft.Xbox.Services.System.StringService.cpp
2025-01-10 07:09:08 -05:00

35 lines
1.8 KiB
C++

#include "pch.h"
#include "Microsoft.Xbox.Services.System.StringService.h"
#include "Microsoft.Xbox.Services.System.StringService.g.cpp"
// WARNING: This file is automatically generated by a tool. Do not directly
// add this file to your project, as any changes you make will be lost.
// This file is a stub you can use as a starting point for your implementation.
//
// To add a copy of this file to your project:
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// your other source files (e.g. the project root).
// 2. Add the copied file to your project. In Visual Studio, you can use
// Project -> Add Existing Item.
// 3. Delete this comment and the 'static_assert' (below) from the copied file.
// Do not modify the original file.
//
// To update an existing file in your project:
// 1. Copy the relevant changes from this file and merge them into the copy
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//
// This assertion helps prevent accidental modification of generated files.
////////static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
namespace winrt::Microsoft::Xbox::Services::System::implementation
{
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::System::VerifyStringResult> StringService::VerifyStringAsync(hstring stringToVerify)
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::System::VerifyStringResult>> StringService::VerifyStringsAsync(winrt::Windows::Foundation::Collections::IVectorView<hstring> stringsToVerify)
{
throw hresult_not_implemented();
}
}