Files
WinDurango/dlls/winrt_x/Implementation/Windows.Kinect.DepthFrame.cpp
2025-01-10 07:09:08 -05:00

63 lines
2.2 KiB
C++

#include "pch.h"
#include "Windows.Kinect.DepthFrame.h"
#include "Windows.Kinect.DepthFrame.g.cpp"
// WARNING: This file is automatically generated by a tool. Do not directly
// add this file to your project, as any changes you make will be lost.
// This file is a stub you can use as a starting point for your implementation.
//
// To add a copy of this file to your project:
// 1. Copy this file from its original location to the location where you store
// your other source files (e.g. the project root).
// 2. Add the copied file to your project. In Visual Studio, you can use
// Project -> Add Existing Item.
// 3. Delete this comment and the 'static_assert' (below) from the copied file.
// Do not modify the original file.
//
// To update an existing file in your project:
// 1. Copy the relevant changes from this file and merge them into the copy
// you made previously.
//
// This assertion helps prevent accidental modification of generated files.
//static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
namespace winrt::Windows::Kinect::implementation
{
void DepthFrame::Close()
{
throw hresult_not_implemented();
}
void DepthFrame::CopyFrameDataToArray(array_view<uint16_t> frameData)
{
throw hresult_not_implemented();
}
void DepthFrame::CopyFrameDataToBuffer(winrt::Windows::Storage::Streams::IBuffer const& buffer)
{
throw hresult_not_implemented();
}
winrt::Windows::Storage::Streams::IBuffer DepthFrame::LockImageBuffer()
{
throw hresult_not_implemented();
}
winrt::Windows::Kinect::FrameDescription DepthFrame::FrameDescription()
{
throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan DepthFrame::RelativeTime()
{
throw hresult_not_implemented();
}
winrt::Windows::Kinect::DepthFrameSource DepthFrame::DepthFrameSource()
{
throw hresult_not_implemented();
}
uint16_t DepthFrame::DepthMinReliableDistance()
{
throw hresult_not_implemented();
}
uint16_t DepthFrame::DepthMaxReliableDistance()
{
throw hresult_not_implemented();
}
}