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20 lines
488 B
C++
20 lines
488 B
C++
#pragma once
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#include "Windows.Xbox.System.UserDisplayInfo.g.h"
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namespace winrt::Windows::Xbox::System::implementation
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{
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struct UserDisplayInfo : UserDisplayInfoT<UserDisplayInfo>
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{
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UserDisplayInfo() = default;
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UserDisplayInfo(hstring gamertag) {}
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hstring Gamertag();
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uint32_t GamerScore();
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hstring ApplicationDisplayName();
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hstring GameDisplayName();
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int32_t Reputation();
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UserAgeGroup AgeGroup();
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Foundation::Collections::IVectorView<uint32_t> Privileges();
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};
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}
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