mirror of
https://github.com/WinDurango/WinDurango.git
synced 2025-12-31 07:59:47 -06:00
65 lines
2.7 KiB
C++
65 lines
2.7 KiB
C++
#include "pch.h"
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#include "Windows.Xbox.System.UserDisplayInfo.h"
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#include "Windows.Xbox.System.UserDisplayInfo.g.cpp"
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// WARNING: This file is automatically generated by a tool. Do not directly
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// add this file to your project, as any changes you make will be lost.
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// This file is a stub you can use as a starting point for your implementation.
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//
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// To add a copy of this file to your project:
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// 1. Copy this file from its original location to the location where you store
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// your other source files (e.g. the project root).
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// 2. Add the copied file to your project. In Visual Studio, you can use
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// Project -> Add Existing Item.
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// 3. Delete this comment and the 'static_assert' (below) from the copied file.
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// Do not modify the original file.
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//
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// To update an existing file in your project:
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// 1. Copy the relevant changes from this file and merge them into the copy
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// you made previously.
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//
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// This assertion helps prevent accidental modification of generated files.
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////static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
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namespace winrt::Windows::Xbox::System::implementation
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{
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hstring UserDisplayInfo::Gamertag()
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{
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printf("!!!!! Windows.Xbox.System.UserDisplayInfo [Gamertag] NOT IMPLEMENTED !!!!\n");
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return winrt::to_hstring("durangler");
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}
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uint32_t UserDisplayInfo::GamerScore()
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{
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printf("!!!!! Windows.Xbox.System.UserDisplayInfo [GamerScore] NOT IMPLEMENTED !!!!\n");
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return 0;
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}
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hstring UserDisplayInfo::ApplicationDisplayName()
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{
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printf("!!!!! Windows.Xbox.System.UserDisplayInfo [ApplicationDisplayName] NOT IMPLEMENTED !!!!\n");
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return winrt::to_hstring("WinDurango");
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}
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hstring UserDisplayInfo::GameDisplayName()
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{
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printf("!!!!! Windows.Xbox.System.UserDisplayInfo [GameDisplayName] NOT IMPLEMENTED !!!!\n");
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return winrt::to_hstring("durangler");
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}
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int32_t UserDisplayInfo::Reputation()
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{
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printf("!!!!! Windows.Xbox.System.UserDisplayInfo [Reputation] NOT IMPLEMENTED !!!!\n");
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return 1;
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}
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winrt::Windows::Xbox::System::UserAgeGroup UserDisplayInfo::AgeGroup()
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{
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printf("!!!!! Windows.Xbox.System.UserDisplayInfo [AgeGroup] NOT IMPLEMENTED !!!!\n");
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return UserAgeGroup::Unknown;
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}
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winrt::Windows::Foundation::Collections::IVectorView<uint32_t> UserDisplayInfo::Privileges()
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{
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printf("!!!!! Windows.Xbox.System.UserDisplayInfo [Privileges] NOT IMPLEMENTED !!!!\n");
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auto vector = winrt::single_threaded_vector<uint32_t>();
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vector.Append(1);
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return vector.GetView();
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}
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}
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