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https://github.com/WinDurango/WinDurango.git
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71 lines
3.0 KiB
C++
71 lines
3.0 KiB
C++
#include "pch.h"
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#include "Windows.Xbox.Networking.SecureDeviceAddress.h"
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#include "Windows.Xbox.Networking.SecureDeviceAddress.g.cpp"
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// WARNING: This file is automatically generated by a tool. Do not directly
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// add this file to your project, as any changes you make will be lost.
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// This file is a stub you can use as a starting point for your implementation.
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//
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// To add a copy of this file to your project:
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// 1. Copy this file from its original location to the location where you store
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// your other source files (e.g. the project root).
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// 2. Add the copied file to your project. In Visual Studio, you can use
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// Project -> Add Existing Item.
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// 3. Delete this comment and the 'static_assert' (below) from the copied file.
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// Do not modify the original file.
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//
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// To update an existing file in your project:
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// 1. Copy the relevant changes from this file and merge them into the copy
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// you made previously.
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//
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// This assertion helps prevent accidental modification of generated files.
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//static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
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namespace winrt::Windows::Xbox::Networking::implementation
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{
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int32_t SecureDeviceAddress::CompareBytes(array_view<uint8_t const> bytes1, array_view<uint8_t const> bytes2)
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{
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throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::FromBytes(array_view<uint8_t const> bytes)
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{
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throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::GetLocal()
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{
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throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::CreateDedicatedServerAddress(hstring const& hostnameOrAddress)
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{
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throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::FromBase64String(hstring const& base64String)
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{
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throw hresult_not_implemented();
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}
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winrt::event_token SecureDeviceAddress::BufferChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Networking::SecureDeviceAddress, winrt::Windows::Foundation::IInspectable> const& handler)
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{
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throw hresult_not_implemented();
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}
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void SecureDeviceAddress::BufferChanged(winrt::event_token const& token) noexcept
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{
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throw hresult_not_implemented();
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}
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int32_t SecureDeviceAddress::Compare(winrt::Windows::Xbox::Networking::SecureDeviceAddress const& secureDeviceAddress)
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{
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throw hresult_not_implemented();
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}
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hstring SecureDeviceAddress::GetBase64String()
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{
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throw hresult_not_implemented();
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}
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bool SecureDeviceAddress::IsLocal()
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{
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throw hresult_not_implemented();
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}
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winrt::Windows::Xbox::Networking::NetworkAccessType SecureDeviceAddress::NetworkAccessType()
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{
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throw hresult_not_implemented();
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}
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}
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