Files
WinDurango/dlls/winrt_x/Implementation/Windows.Xbox.Networking.SecureDeviceAddress.cpp

71 lines
3.0 KiB
C++

#include "pch.h"
#include "Windows.Xbox.Networking.SecureDeviceAddress.h"
#include "Windows.Xbox.Networking.SecureDeviceAddress.g.cpp"
// WARNING: This file is automatically generated by a tool. Do not directly
// add this file to your project, as any changes you make will be lost.
// This file is a stub you can use as a starting point for your implementation.
//
// To add a copy of this file to your project:
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// 2. Add the copied file to your project. In Visual Studio, you can use
// Project -> Add Existing Item.
// 3. Delete this comment and the 'static_assert' (below) from the copied file.
// Do not modify the original file.
//
// To update an existing file in your project:
// 1. Copy the relevant changes from this file and merge them into the copy
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// This assertion helps prevent accidental modification of generated files.
//static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
namespace winrt::Windows::Xbox::Networking::implementation
{
int32_t SecureDeviceAddress::CompareBytes(array_view<uint8_t const> bytes1, array_view<uint8_t const> bytes2)
{
throw hresult_not_implemented();
}
winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::FromBytes(array_view<uint8_t const> bytes)
{
throw hresult_not_implemented();
}
winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::GetLocal()
{
throw hresult_not_implemented();
}
winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::CreateDedicatedServerAddress(hstring const& hostnameOrAddress)
{
throw hresult_not_implemented();
}
winrt::Windows::Xbox::Networking::SecureDeviceAddress SecureDeviceAddress::FromBase64String(hstring const& base64String)
{
throw hresult_not_implemented();
}
winrt::event_token SecureDeviceAddress::BufferChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Networking::SecureDeviceAddress, winrt::Windows::Foundation::IInspectable> const& handler)
{
throw hresult_not_implemented();
}
void SecureDeviceAddress::BufferChanged(winrt::event_token const& token) noexcept
{
throw hresult_not_implemented();
}
int32_t SecureDeviceAddress::Compare(winrt::Windows::Xbox::Networking::SecureDeviceAddress const& secureDeviceAddress)
{
throw hresult_not_implemented();
}
hstring SecureDeviceAddress::GetBase64String()
{
throw hresult_not_implemented();
}
bool SecureDeviceAddress::IsLocal()
{
throw hresult_not_implemented();
}
winrt::Windows::Xbox::Networking::NetworkAccessType SecureDeviceAddress::NetworkAccessType()
{
throw hresult_not_implemented();
}
}