Eli Bosley 7bc9949110 fix: make scripts executable when building the plugin (#1255)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

- **New Features**
- Enhanced script functionality to automatically set correct executable
permissions for files within "scripts" directories, ensuring that all
relevant scripts run as expected.
- Added symbolic link management for various Node.js binaries, improving
accessibility and organization within the application.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-03-19 21:13:30 -04:00
2025-02-25 14:14:14 -05:00

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Unraid Connect

Monorepo for Unraid Connect and the Unraid API.
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Table of Contents
  1. About The Project
  2. Getting Started
  3. Usage
  4. Roadmap
  5. Contributing
  6. License
  7. Contact
  8. Acknowledgments

About The Project

Built With

  • Unraid
  • Node.js
  • Nuxt
  • PHP

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Getting Started

This section will guide you through the steps necessary to get the monorepo projects running and communicating with each other.

Prerequisites

Make sure the following software is installed before proceeding.

  • Bash
  • Docker (for macOS folks, Orbstack works too)
  • Node.js (v20)
  • Just
  • libvirt (macOS folks can run brew install libvirt)
  • An Unraid server for development

Next, create an SSH key if you haven't already. Once you have your key pair, add your public SSH key to your Unraid server:

  1. Log in to your Unraid development server.
  2. Use the navigation menu to go to 'Users'.
  3. Click on the user you logged in with (e.g. root)
  4. Paste your SSH public key into 'SSH authorized keys' and click 'Save'.

Installation

  1. Clone and enter the repo

    git clone git@github.com:unraid/api.git
    cd api
    
  2. Run the monorepo setup command.

     pnpm install
    
  3. Run the build watcher to build the components and serve a local plugin file that can be installed on your Unraid server.

    pnpm build:watch
    

    Navigate to Plugins->Install and install the local plugin file that is output to the console.

Tip

View other workflows (local dev, etc.) in the Developer Workflows

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Usage

Use this space to show useful examples of how a project can be used. Additional screenshots, code examples and demos work well in this space. You may also link to more resources.

For more examples, please refer to the Documentation

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Contributing

For a complete guide on contributing to the project, including our code of conduct and development process, please see our Contributing Guide. Please read this before contributing.

Developer Documentation

For more information about development workflows, repository organization, and other technical details, please refer to the developer documentation inside this repository:

Work Intent Process

Before starting development work on this project, you must submit a Work Intent and have it approved by a core developer. This helps prevent duplicate work and ensures changes align with the project's goals.

  1. Create a Work Intent

  2. Wait for Approval

    • A core developer will review your Work Intent
    • They may ask questions or suggest changes
    • Once approved, the unapproved label will be removed
  3. Begin Development

    • Only start coding after your Work Intent is approved
    • Follow the approach outlined in your approved Work Intent
    • Reference the Work Intent in your future PR

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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Top contributors

contrib.rocks image

Contact

@UnraidOfficial - support@unraid.net.com

Project Link: https://github.com/unraid/api

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Acknowledgments

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Description
Unraid API / Connect / UI Monorepo
Readme 127 MiB
Languages
TypeScript 78.2%
Vue 11.9%
PHP 5.1%
Shell 1.9%
JavaScript 1.3%
Other 1.5%