When the sandbox is toggled via api, the api now restarts after a 3 second delay. The Connect settings UI also informs users, when applicable, that the api will restart before and after they apply their settings. ## Summary by CodeRabbit - **New Features** - Improved deployment commands now allow specifying a target server, streamlining the deployment process. - Enhanced settings synchronization provides clear feedback on when a system restart is required after updates. - Automatic service restart is now triggered after applying connection settings changes. - User interface enhancements include added contextual descriptions for toggle controls. - New functionality to refetch connection settings after updates, providing users with the latest information. - **Bug Fixes** - Improved user feedback regarding API restart status after settings updates.
connect-components via Nuxt 3
Install dependencies
npm i
Dev testing and builds with .env setup
There's 3 version required for various types of development, testing builds in the Unraid webgui, and creating a prod build for the Unraid webgui.
.envfornpm run devlocal development.env.stagingfornpm run build:devwhich tests builds in the Unraid webgui.env.productionfornpm run build:webguiwhich does a production build for the Unraid webgui
For the URL values, you can use what you'd like. So if you're testing locally, you can use http://localhost:5555 for the account app if you have a local version running. Alternatively you're free to use the staging or production URLs.
For productions URLs you could ultimately not provide any value and the URL helpers will default to the production URLs. But for local dev and testing, it's usually easiest to keep the .env key value pairs so you don't forget about them.
.env for npm run dev local development
VITE_ACCOUNT=http://localhost:5555
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://preview.unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
VITE_ALLOW_CONSOLE_LOGS=true
VITE_TAILWIND_BASE_FONT_SIZE=16
.env.staging for npm run build:dev which tests builds in the Unraid webgui
Please take a look at the prebuild:dev & postbuild:dev scripts in package.json to see how the .env.staging file is used.
VITE_ACCOUNT=https://staging.account.unraid.net
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://staging.unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
VITE_ALLOW_CONSOLE_LOGS=TRUE
Notice how VITE_TAILWIND_BASE_FONT_SIZE is not set in the .env.staging file.
This is because the Unraid webgui uses the font-size: 62.5% "trick".
.env.production for npm run build:webgui which does a production build for the Unraid webgui
Please take a look at the prebuild:webgui & postbuild:webgui scripts in package.json to see how the .env.production file is used.
VITE_ACCOUNT=https://account.unraid.net
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
Both VITE_ALLOW_CONSOLE_LOGS and VITE_TAILWIND_BASE_FONT_SIZE should never be set here.