Files
api/web
Eli Bosley c855caa9b2 fix: improve vue mount speed by 10x
- Refactored teleport container management to be lazily created,
improving performance by avoiding unnecessary DOM manipulations.
- Updated `useTeleport` to dynamically determine the correct teleport
target based on mounted components.
- Removed the `ensureTeleportContainer` import from various components,
streamlining the mounting process.
- Adjusted the dropdown menu component to utilize a computed property
for teleport target management.
- Enhanced the component registry to support a unified app architecture,
replacing legacy mounting functions with a more efficient approach.

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
  * Support bundles may include the GraphQL API log when present.
  * OS version data loads lazily when the header dropdown first opens.
* Many UI components now load on demand via a unified mounting approach.

* **Bug Fixes**
  * Dropdowns and modals consistently stack above other UI elements.
  * Server status layout fixes improve small-screen alignment.

* **Breaking Changes**
* Teleport/mounting APIs and public teleport helper were
consolidated/removed; integrations may need update.

* **Tests**
* Extensive new unit tests added for mounting, teleport, modals, and
REST log handling.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

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Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
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connect-components via Nuxt 3

Install dependencies

npm i

Dev testing and builds with .env setup

There's 3 version required for various types of development, testing builds in the Unraid webgui, and creating a prod build for the Unraid webgui.

  • .env for npm run dev local development
  • .env.staging for npm run build:dev which tests builds in the Unraid webgui
  • .env.production for npm run build:webgui which does a production build for the Unraid webgui

For the URL values, you can use what you'd like. So if you're testing locally, you can use http://localhost:5555 for the account app if you have a local version running. Alternatively you're free to use the staging or production URLs.

For productions URLs you could ultimately not provide any value and the URL helpers will default to the production URLs. But for local dev and testing, it's usually easiest to keep the .env key value pairs so you don't forget about them.

.env for npm run dev local development

VITE_ACCOUNT=http://localhost:5555
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://preview.unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
VITE_ALLOW_CONSOLE_LOGS=true
VITE_TAILWIND_BASE_FONT_SIZE=16

.env.staging for npm run build:dev which tests builds in the Unraid webgui

Please take a look at the prebuild:dev & postbuild:dev scripts in package.json to see how the .env.staging file is used.

VITE_ACCOUNT=https://staging.account.unraid.net
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://staging.unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
VITE_ALLOW_CONSOLE_LOGS=TRUE

Notice how VITE_TAILWIND_BASE_FONT_SIZE is not set in the .env.staging file. This is because the Unraid webgui uses the font-size: 62.5% "trick".

.env.production for npm run build:webgui which does a production build for the Unraid webgui

Please take a look at the prebuild:webgui & postbuild:webgui scripts in package.json to see how the .env.production file is used.

VITE_ACCOUNT=https://account.unraid.net
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"

Both VITE_ALLOW_CONSOLE_LOGS and VITE_TAILWIND_BASE_FONT_SIZE should never be set here.

Interfacing with unraid-api

@todo Apollo VueJS Guide on Colocating Fragments