Previously the historical script only use to copy built web components into the webgui repo. The new script provides additional commands to find files in the API repo's plugin dir and attempts to find "new" files. Then a command to act upon each of these new file to sync in either direction, skip it, or ignore it. <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced an interactive synchronization tool that streamlines file transfers between projects. - Added a new command to easily trigger the synchronization process, leveraging enhanced file management and notification capabilities. - **Chores** - Updated version control settings to ignore temporary synchronization files. - Removed an outdated file copying script for improved maintenance. - Added new dependencies to support enhanced functionality. - Modified a script to exclude specific files from deletion during the activation code setup process. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
connect-components via Nuxt 3
Install dependencies
npm i
Dev testing and builds with .env setup
There's 3 version required for various types of development, testing builds in the Unraid webgui, and creating a prod build for the Unraid webgui.
.envfornpm run devlocal development.env.stagingfornpm run build:devwhich tests builds in the Unraid webgui.env.productionfornpm run build:webguiwhich does a production build for the Unraid webgui
For the URL values, you can use what you'd like. So if you're testing locally, you can use http://localhost:5555 for the account app if you have a local version running. Alternatively you're free to use the staging or production URLs.
For productions URLs you could ultimately not provide any value and the URL helpers will default to the production URLs. But for local dev and testing, it's usually easiest to keep the .env key value pairs so you don't forget about them.
.env for npm run dev local development
VITE_ACCOUNT=http://localhost:5555
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://preview.unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
VITE_ALLOW_CONSOLE_LOGS=true
VITE_TAILWIND_BASE_FONT_SIZE=16
.env.staging for npm run build:dev which tests builds in the Unraid webgui
Please take a look at the prebuild:dev & postbuild:dev scripts in package.json to see how the .env.staging file is used.
VITE_ACCOUNT=https://staging.account.unraid.net
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://staging.unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
VITE_ALLOW_CONSOLE_LOGS=TRUE
Notice how VITE_TAILWIND_BASE_FONT_SIZE is not set in the .env.staging file.
This is because the Unraid webgui uses the font-size: 62.5% "trick".
.env.production for npm run build:webgui which does a production build for the Unraid webgui
Please take a look at the prebuild:webgui & postbuild:webgui scripts in package.json to see how the .env.production file is used.
VITE_ACCOUNT=https://account.unraid.net
VITE_CONNECT=https://connect.myunraid.net
VITE_UNRAID_NET=https://unraid.net
VITE_OS_RELEASES="https://releases.unraid.net/os"
VITE_CALLBACK_KEY="FIND_IN_1PASSWORD"
Both VITE_ALLOW_CONSOLE_LOGS and VITE_TAILWIND_BASE_FONT_SIZE should never be set here.