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20 lines
325 B
C#
20 lines
325 B
C#
using UnityEngine;
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namespace Brickcraft
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{
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public class Game : MonoBehaviour
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{
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public static Game Instance;
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public Shader transparentShader;
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public enum Layers
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{
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IgnoreRaycast = 2
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}
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private void Awake() {
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Instance = this;
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}
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}
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}
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